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grain

PHOTON 1982

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GAILORD PHOTON PHOTON 1982

From photon to reality

The method behind every PHOTON work: how an elementary light event becomes an image, and how that image can be brought back to the event it came from.

The seven stages

  1. 01

    Source

    A word, a photo, a screenshot, a live camera capture or a generated reference image. The source is never displayed as is: it is read in luminance and becomes a probability map of detection.

  2. 02

    Emission

    Each detection draws one event at a time. Density and speed set the emission rate: a low rate keeps the pure photon regime, a high rate builds an image.

  3. 03

    Time as colour

    The arrival time of each event is coded by the spectral palette. Two palettes can be mixed to obtain an intermediate time signature, or rotate automatically along the accumulation.

  4. 04

    Depth and relief

    Local luminance gradients give a normal, lit by one to three sources. Relief turns the flat statistical field into volume, with a specular response that follows the light.

  5. 05

    Reconstruction

    The reality slider compresses the noise floor, contracts the dots and raises the contrast: the same field moves from raw event to photographic reading, and back.

  6. 06

    Extension and inversion

    Extension reframes the field beyond its own boundaries, inversion negates the light. Both are reversible, so a work always remains an ongoing state, never a fixed file.

  7. 07

    Fixing

    A frozen state is a seed, a palette, a set of parameters and an integrity hash. That signature is what the certificate of authenticity carries.

The axis, live

Move the reality, extension and invert sliders, or load one of the presets, to travel the full axis on a single field.

live detection
photons
0
time
0.0 s
depth
0.000
signal/noise
0.00 : 1
probability
0.000
rate
0 /s
photons detected 0time-of-flightnear blue, far orange: a direct reading of time of flighttime → colour distance → form
GAILORD BOVRISSE 1982
preset
réglages libres
historique 1/1
palette
forme
aperçu instantanéà jour
couleurinterpolation perceptuelle continue du gradient choisi, sans bandes
champnoir d'origine, la chambre sans lumière photons en clair écart 19.8:1
preset champ
#0a0a0a
hud 20.4:1 AAA
color layers · brush · history
0 steps

Add a color layer, then paint directly on the field to place it. Without a stroke the color covers the whole frame.

0/8 palettes empilées, glisser pour réordonner
accords
couchescliquer pour couper, S pour isoler, menu pour la fusion (add, screen, multiply, overlay)
sourcesmasque
comparer
export pngtirage
presets de réglagesenregistre la configuration multi-pass complète : couches, typo, mélanges, palette, seed et champ. ↗ copie un lien qui recharge le rendu à l'identique

aucun preset enregistré, réglez le champ puis enregistrez.

mode
équilibre écran
seedmême graine + mêmes couches = rendu identique, en session comme à l'export

Regard hors du bruit

VAR. VIII B GXP-PHOTON-1-0007 1982
technique
détection photonique générative, rendu événementiel
events
0 photons détectés
spectre
time-of-flight
graine
#7
réalité
0.00
visibilité
0.50
extension
1.00×
champ
direct
bruit / grain
0.03
édition
pièce unique 1/1
GAILORD PHOTON QUANTIC ARTIST

Presets as positions on the axis

English